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CHILDHOOD REVISITED – SUPER MARIO BROS.

You know a movie sucks when they didn't even bother to edit out any WTC scenes.

You know a movie sucks when they didn't even bother to edit out any WTC scenes.

Super Mario Bros. – (1993)

Director: Annabel Jankel, Rocky Morton [Roland Joffe and Dean Semier, uncredited]
Starring: Bob Hoskins, John Leguizamo, Dennis Hopper, Samantha Mathis
Screenplay by: Parker Bennett, Terry Runte, Ed Solomon

So, if you look over there in my list of links, you may notice that there’s a little fan project I’m working on. Super Mario and Sonic the Hedgehog. Together. Think this and this, but what people would actually like to see.

Of course, then, I have a lot to say about this so-called film. The stories that emerge from the making of this film are staggering. Hoskins and Leguizamo were drunk for most of the film. The directors and studios clashed over whether to make it more “adult” or keep it a children’s film, ultimately making a hodgepodge of a mess. Working with the directors was apparently excruciating, with random re-writes of the script every day; there were so many that the actors ended up ignoring them. So, it’s easy to see how horribly it did at the box office; fans hated it, regular audience members hated it, and Nintendo vowed never to enter the movie business ever again. (Oddly enough, Miyamoto claimed to have enjoyed it.)

Since I’ve been doing a ton of research on Super Mario for that project, I have a small jump on how and why the writers did what they did; the movie itself, I can’t excuse. I can say right now that it doesn’t hold up. The question is, how bad?

NOSTALGIC LENS: I know that as much as this hates on the film, it’s not that bad. But it’s pretty close. I know that I convinced myself that the movie was good – I remember distinctly dancing to the theme music as it plays during the intro – but it took some seven-to-ten years to finally acknowledge that, no, I did not like this movie at all. With no distinct visual reference to the game, how could I? At least the title designed in chrome lettering was cool.

DOES IT HOLD UP: You know what? If you were to remove every single thing that’s supposed to be Super Mario Brothers related and replace it with original characters/concepts, you’d have a cheesy, ridiculous, so-bad-it’s-awesome sci-fi flick that resembles The Fifth Element or Event Horizon.

I had a treat while watching this on Friday—my nieces watched it along with me! They, being owners of Wii’s and DS’s, proceeded to ask me a ton of questions about the Super Mario fandom, and, as a nerd, I proceeded to answer them. I told them the story of the Great Princess Toadstool/Daisy/Peach confusion of the mid-90s, the Toad/Yoshi debacle, the King Koopa/Bowser debates… and they surprisingly ate it up.

Yes, I have a lot of knowledge of the Super Mario canon. So, in the 90s, with a lack of special effects, at the very least I’ll commend the writers for trying their damnest to keep at least some the SMB world in tact (they even seemed to crib a teeny bit of information from the short-lived Valiant comic run, I believe). But of course, I won’t excuse the pathetic final product, the blame of which mainly fall on the directors. Here, it seems the studio meddling actually tried a good thing.

Mario and Luigi are our plumber heroes screwed out of work by their corporate, mob-tied rival, the Scapelli Company. However, Luigi meets Daisy, an archeologist digging for fossils, which lightens the mood. After dinner, they, like all couples do after dinner, explore the skanky cave at the fossil site, where a lot of stuff happens that’s irrelevant. But Daisy is kidnapped and the Mario Bros. chase her into the “alternate dimension” where evolved dinosaurs rule, all under the despot King Koopa.

The movie’s main problem? Over-exposition. It’s terrible. It’s probably the worse exposition I’ve ever seen on celluloid. Check out this scene where King Koopa explains the entire plot in one go, starting at 3:58:

What in god’s name did King Koopa put his hands in? McDonald’s French Fries grease?

SMB fans understandably hated it, which were mostly kids. Look at any Super Mario video game, and then look at this movie. The instant hate is palpable. What about everyone else (the parents), though? Well, with the goofy animated intro, the moronic Koopa cousins Spike and Iggy, and asinine set design (which, by the way, looks like a cross between rejected Blade Runner sets and the crappy locations out of The Wiz), I suspect they just rolled their eyes and hoped at the very least their children were liking it; however, they WERE NOT.

And yet…

With fifteen years of general recovery behind me, I’ll have to admit that I kind of dug this movie, sans my fanboyism. As much as Hoskins and Leguizamo hated their position, I have to admit they still tried their best, with Bob nailing a slightly grizzled yet knowledgeable plumber, and John, although goofy and annoying, still managing to not want me to kill myself. Samantha Mathais, however, is still the worthless blank slate she’s always been (I cannot believe that she was popular at some point). But Dennis Hopper is surprisingly gold. Given that his dialogue is generally shit, he delivers it as best he can, with his most primal lines being anything about killing people. Because, hell, the real Bowser would have no qualms about killing people, so, neither does Hopper.

(I should also note that the models of the various creatures are pretty nice. The Goombas aren’t excellent, although they move well, but Yoshi is particularly well done, animated with a nice, seamless blend of animatronic and CGI. Thank you, Jurassic Park; it seems we nowadays have forgotten what you taught us.)

But imagine my surprise when I found myself really enjoying the final conflict between King Koopa and Mario at the end.

There’s no reason for Mario to go up against Bowser after he knocks the jewel out his mouth. But he does. Why? Because he’s MARIO.

I joke, but in an odd way, it’s telling that, even in the midst of an obvious disaster waiting to happen, that at the very least the writers and the actors (minus Mathais) were still trying at some level to present something watchable. So seeing King Koopa and Mario duke it out (sort of) draws a decent level of something that kind of, in part, resembles a facsimile of an iota of an idea that you may or may not see in the video game.

IN A NUTSHELL: Don’t get me wrong, now. It’s still a crappy movie, but at the same time, there’s a lot here that can be enjoyed, I suppose. If you were to tell me you hated it, I’d completely understand. But if you’re the kind of person that enjoys the sleezy action from sci-fi, B-movies, then simply replace the names Mario, Luigi, Koopa, Toad, and Daisy with Paul, John, Ringo, George, and Yoko. Hell, they already introduced a number of random characters like Daniella, Lena, and Scapelli. (Couldn’t one of them at least be named Pauline?)

September 21th: Who Framed Roger Rabbit
September 28th: Robin Hood

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CHILDHOOD REVISITED – THE GOONIES

Chunk and Data announce that, yes, the Cubans have indeed acquired missiles.

Chunk and Data announce that, yes, the Cubans have indeed acquired missiles.

The Goonies – (1985)

Director: Richard Donner
Starring: Sean Austin, Josh Brolin, Corey Feldmen, Jeff Cohen, Jonathan Ke Quan
Screenplay by: Steven Spielberg, Chris Columbus

The 80s and 90s approach to family entertainment geared mostly towards kids differ vastly. The 80s, with its not-so-subtle Cold War approach, utilized a 1950s convention of the heroes beating and overcoming an “Other” (Nazis, Russians, etc.) under the spirit of American-esque togetherness. The 90s, however, mainly tried to push kids to being heard and noticed; children escaping the complex scenario of awkward, screwed up childhoods to have a voice and be recognized as part of society, instead of being “seen and not heard”. Nickelodeon’s “Kids Pick the President” and “Kids Choice Awards” are two examples; Animorphs and the Goosebumps series are two more.

So, as a child of the 90s, I fully grasp that 90s mentality over the 80s one, which, I’ll admit to you now, makes me biased in that regard. Still, there’s the mere sake of making a good movie overall, regardless of time period, context, and social upbringing. So, while a part of me will automatically discredit this movie for its 8os-ness, I will force myself through it and give a real assessment as non-partially as I can.

NOSTALGIC LENS: I remember my father trying to get me to like it. That’s not necessarily true; he was trying to get me to understand it. He joked that the producers were hoping that Chunk become the next “it” kid, and while the movie did well, Jeff Cohen didn’t exactly become the next Macaulay Culkin. Needless to say, I didn’t like it too much; I never really had a desire to find treasure, and I never dug the bumbling badguys either; there’s stupid, and then there’s down right retarded. The only redeeming factor was when a friend got me watching the audio commentary; watching Donner try to expel some sort of idea of the craft while the cast for the most part acts retarded is pure gold. (Seriously, I haven’t seen that great of a “I don’t want to be here” face since Tom Hanks in A League of Their Own.)

DOES IT HOLD UP: Heh. Heh heh heh.

Doing this feature has been rather eye-opening, in that my evocative, rose-tinted glasses are now officially destroyed. As you’ve noticed in my last posts, I haven’t truly glorified any of my past favorite movies in any beyond-nostalgic way (save for The Great Mouse Detective), and I have called out all those movies flaws when I saw them. I’m not going to make an exception for this one. So if you can’t make an argument other than “But I loved this movie as child!” or “But you had to understand it was the 80s!” then I would only suggest to seriously re-watch a bunch of your own, personal childhood movies and honestly assess whether they hold up.

With that being said… this movie isn’t too bad.

I’m not going to harp on the bad continuity or plot flaws, which, clearly, a movie like this didn’t particularly pay much attention to. It’s about kids going on an adventure, and gosh-darnit, that’s all that matters! Still, I will point out my four main issues with this film: 1) bad editing, 2) bad sound design, 3) it’s overall boring, and 4) ANDY.

The first two points are pretty much evident in the infamous “Truffle Shuffle” scene:

Of the Truffle Shuffle itself, we only see Chunk do two-and-a-half seconds of it. Is there more to this? Sure seems like it, considering Chunk is making a shit-ton of noise with it as well, but his voice seems to be coming from somewhere else, regardless whether the camera focuses on Chunk or Mouth or Mikey. Editing and sound actually get more and more worse as the movie progresses, which may sound like nit-picking, but it’s really more distracting than you may think.

The Goonies, a bunch of kids from the “Goon Docks” (I don’t know what this even means) are faced with the very real threat of being forced to move as some rich developers take control of the town of Astoria. In an odd set of circumstances, the kids stumble on a treasure map, and with their last adventure staring them in the face, they decide to just go for it. Which where my third points come in; I never felt the Goonies were in any real danger, even when faced with the Fratelli Family or stuck in the booby-trapped cave. It all seemed like a make-believe story made real, as if the Goonies themselves were imagining all this in their backyard. (To be fair, it does get a little more interesting when the bullet – yes, singular – fly and when they almost fall into a dark blue void while playing an organ made of bones).

And Andy. Andy, Andy, Andy. This abomination of the silver screen reeked so terribly that her mere presence sunk the already-established mediocrity to a depth so low that I wanted to cry. Never have I felt the urge to murder a human being as much as her. To use the internet parlance, seeing her was an instantaneous “WHAT IS THIS I DON’T EVEN” moment. Even at the cusp of death and destruction, she complete whores herself out to kiss Brent, kisses Mikey by accident, and confusedly asks her (I’m going to go ahead and say) lesbian friend Stef whether Brent had braces or not. Is this for real? This is bad, even for 80s standards. I had to physically get up out my seat after that.

But even with all those flaws, and believe me, they are very big flaws, the movie does breathe a little life into itself with a few key moments, specifically with Mikey and the cinematography. Mikey (a young Sean Austin who wowed me in Lord of the Rings) brings a lot of depth to a role with enough cheese and 80s-ness to fill a Duran Duran album. He seems the most upset with the move, and his plucky energy combined with his asthmatic struggles creates enough plausibility to believe that, yes, these kids are desperate enough to risk their lives to save their town and everything they hold dear. He delivers his speeches with heart and manages to make a surprisingly poignant speech sequence about the moment being their last, only time.

I wish I could have heard what Richard Donner had to say about that craft, because some of the individual shots are quite lovely, even when inside the caves and generic homes. Part of what makes it all works, though, is the kids seem very comfortable with the space around them. They’re loud, obnoxious, random, and talkative, just like a group of close friends would be. While the cuts and edits are for the most part atrocious, when the camera lingers on the Goonies while they screw around, act silly, solve puzzles, or overall panic, it’s actually interesting to see them in action. It’s like a youthful, bare-bones technological version of the rich, deep focus scenes of Welles’ Citizen Kane or Renoir’s The Rules of the Game. This waterfall scene is a pretty good example.

Of course, in the last thirty minutes, everything wraps up WAY too nicely per the 80s parlance when the Goonies stop the Fratellis (who are so moronic that it’s not even fun in a cheesy way), save Sloth, and free One-Eye Willy’s ship, and still manages to steal enough jewels to save the rec center—er, their town from the rich developers. Hugs and kisses all around, the kids learn a lesson, etc. Like the ship at the end of the movie, I kind of coasted my way through it all.

IN A NUTSHELL: It’s not as terrible as I remember it, but it’s still pretty bad. It’s not even “cute,” and outside of a nostalgic viewpoint or a ironic one, I can’t really see someone genuinely saying this is a good movie, or an enjoyable one. Still, I did at the very least like some parts, and from a visual aspect, it looks quite lovely. But poor editing and sound, and a shitty, shitty turn by Andy definitely make this a movie I can be without.

So in summary: Jumanji kids exist in a world where they are no different than the people around them—all expendable, all equal—yet all capable of doing great things when working together. The Goonies kids are up against the world and non-believes, rejects who seem invincible when they bond together, able to stand up against anything thrown their way. Both can be cheesy, both can be rich; I wonder if one’s temporal context determines which movie people prefer. (Oh– serious question: Are the Goonies even rejects? That confused me; they ALL had both their parents at then end of the movie, so it’s hard to see any sense of neglect or isolation. Mickey seems to try and embody this the most, but there’s really nothing of substance there, plot-wise. Being forced to move incites feelings of depression and sorrow– not neglect and rejection.)

[Oh, my favorite Chunk moment:

“Soda pop! Oh boy, am I thirsty!”

Checks inside of soda pop dispenser and sees it was empty.

“… dammit!”

Closes top.]

September 14th: Super Mario Bros. The Movie
September 21th: Who Framed Roger Rabbit (YES.)

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CHILDHOOD REVISITED – JUMANJI

Mufasa/Aslan is about to f*ck your sh*t up.

Mufasa/Aslan is about to f*ck your sh*t up.

Jumanji – (1995)

Director: Joe Johnston
Starring: Robin Williams, Jonathan Hyde, Kirsten Dunst, Bradley Pierce, Bebe Neuwrith
Screenplay by: Jonathan Hensleigh, Greg Taylor, Jim Strain

I always hated the portrayal of children in movies. Sure, I could accept the occasional precocious preteen with careful insight on love or romance—because, let’s face it, most rom-coms are stupid enough that even 6 year-olds can sprout out inane plot points to assist in linking romantic leads—but when it comes to all-out, life-or-death adventures, the amount of cheese inputted into young leads have always irked me. I don’t care if film is dealing with pirates, ninjas, wild animals, invisible goblins, or members of Scientology: no matter how old you are, if shit hits the fan, you’re going act like it.

Which brings me to this movie and my next one, The Goonies—two films that take wildly different approaches to portraying kids participating in dangerous situations beyond their control. A brief aside—my favorite R.L. Stein Goosebumps book was the first one, Welcome to the Dead House. Why? Well, of all the books in the series, that one had not only the children in danger of whatever supernatural element sought to kill them, but the parents as well. Other books played the inane, clichéd game of magical versions of “the Boy Who Cried Wolf,” leaving moronic preteens to save the day while mothers and fathers rolled their eyes at them and their “wild imaginations.”

Even as a child, these distinctions were clear to me, the reason of which will make sense as I re-watch these films. There’s a lot of contextual notions involved, so while this may be specific in my case, I still hope I can present a reasonable argument.

NOSTALGIC LENS: Jumanji, from what I remember, kicked ass. The silly premise made way for some awesome and scary situations, including a crazed hunter who’s after the Most Dangerous Game (children being a close second). Also, it had some pretty nifty CGI for animals and other crazy special effects. What won me over, though, was the full threat of the situation, of children AND adults being very nearly killed, but ultimately coming together to save the day. No brainacs or fat-but-lovable young’uns here.

DOES IT HOLD UP: Other than the special effects, which do not hold up well at all, Jumanji is pretty solid. In fact, I’m willing to say that the film is thoroughly awesome.

It’s a lot to swallow though, mainly because a lot of the plot is awkwardly divulged in what appears to be nonsensical ways. But for the most part, it comes together strongly by the end. And with enough serious chaos that threatens everyone’s life, even the background characters, it’s easy to ignore that awkwardness and get drawn into the action.

Even the story works to the movie’s favor: while there’s a little pointless filler here and there, most of it works very well to create some real childhood drama. In 1869, some kids with cheesy acting skills bury the Jumanji game (complete with one saying the “May God have mercy on his soul” cliché). In 1969, a troubled young boy named Alan is harassed by local kids, fights with his father, and all around has a shitty day. He finds Jumanji in a construction site (only kids can hear the drums from the game’s “aura”) and plays it with Sarah, a friend of his. He gets sucked into the game, and Sarah runs away from bats.

1995 rolls around, and Judy and Peter Shepherd, two siblings that lost their parents in a car crash, find the game (via the drums) and starts playing it, unleashing hell, but also attracting Alan and Sarah back to the real world, where the four of them work together to finish the game and make all the weird and crazy stuff go away forever.

For a movie made simply to market a board game (and not too well, either—Judy blurts out “there’s no skill involved”), the filmmakers put a ton of work into making some rather deep, disturbed, children characters, based on their downtrodden childhoods. Peter rocks the creepy silent treatment, while Judy pathologically lies to everyone. Sarah was in therapy for twenty-six years to CONVINCE herself she wasn’t crazy and everything that happened was imaginary. (It’s really sad, too, realizing that she essentially lost EVERYTHING trying to convince the world what happened). And Alan, who managed to stay alive within the jungles of Jumanji all this time, tries to regain his missed childhood but is forced again to jump into the realm of adulthood. Somewhere, child psychologists are masturbating.

Of course, being a PG movie with Robin Williams, most people aren’t paying attention to the intricate details of character development. They want to see if Williams’s stupidity is either genuinely funny or annoyingly so. As far as I’m concerned, Williams is rather constrained here, as well as he can be in a movie where a board game makes jungle dangers come to life. In fact, his childish antics adds an interesting layer of depth to a character forced to survive in a desert all this time, and still pines for his childhood and missed parents.

But again, when the proverbial dice is rolled, the shit hits the fan, and this entire town in New Hampshire is affected, not just the kids themselves, complete with full-scaled riots and looting – and as someone who lived in NH, I assure you, there aren’t this many people in any town, nor would they riot, LA style (apologizes – this is mostly clips from the movie, with Turkish subtitles – and TIVO):

Even the hunter, Van Pelt, although not wholly memorable, really ups the danger by his willingness (or lack of scruples) to shoot at kids. Real villains don’t have soft spots, ya’ll. (As a added note, Van Pelt is played by the same person that plays as Alan’s father. Another nice little bit of subtle symbolism there.)

So the four roll, run, roll, run, and so on, until the last turn, where not only does Williams face his fears (ie, his father), he takes them head on, wins the game, and reverts everything back to 1969, where the young Williams has a chance to make amends and change the future. Wow. It’s Terminator 2!

IN A NUTSHELL: Yeah, the acting isn’t top notch. And there’s this inexplicable expositional scene at the beginning where some homeless dude in the rundown Parish factory somehow explains everything that happened to Alan’s father after his disappearance. But the action is great, the emotions are genuine, and, goddammit, I’m willing to admit I teared up a little when the now-married Sarah and Alan met Peter and Judy (with their living parents) for the “real” first time at the end, sans any knowledge of what happened. For you see, when the stakes effect everyone, even the cheesiest dramatic moments seem real.

Stay tuned next week when I contrast this one with The Goonies!

August 31st: The Goonies
September 7th: Super Mario Bros. The Movie

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